Haloscreed Battle Clade - Battle Tactic
When:
Your Shooting phase or the Fight phase.
Target:
One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot or fight this phase.
Effect:
Until the end of the phase, each time a model in your unit makes an attack, re‑roll a Wound roll of 1, and, if it is a HALO OVERRIDE unit, re‑roll a Hit roll of 1.
Haloscreed Battle Clade - Battle Tactic
When:
Your Shooting phase or the Fight phase.
Target:
One ADEPTUS MECHANICUS unit from your army that has not been selected to shoot or fight this phase.
Effect:
Until the end of the phase, each time a model in your unit makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.
Haloscreed Battle Clade - Strategic Ploy
When:
Your Movement phase.
Target:
One ADEPTUS MECHANICUS unit from your army.
Effect:
If your unit is a HALO OVERRIDE unit, it suffers D3 mortal wounds. Select one Override ability. Until the start of your next Command phase, that ability is active for your unit.
Designer’s Note: This means that if the targeted unit already has the HALO OVERRIDE keyword, it can be affected by multiple Override abilities at the same time, but suffers mortal wounds to do so. Alternatively, if your unit does not have the HALO OVERRIDE keyword, it instead has the chosen Override ability until the start of your next Command phase, but does not benefit from any other Override abilities that are active.
Haloscreed Battle Clade - Strategic Ploy
When:
Your Movement phase.
Target:
One SKORPIUS DUNERIDER model from your army that has not been selected to move this phase.
Effect:
Until the end of the turn, each time an ADEPTUS MECHANICUS unit disembarks from that model after it has made a Normal move, that unit is still eligible to declare a charge this turn.
Haloscreed Battle Clade - Battle Tactic
When:
Your Movement phase, just after an ADEPTUS MECHANICUS unit from your army makes a Fall Back move.
Target:
That ADEPTUS MECHANICUS unit.
Effect:
Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back, and, if it is a HALO OVERRIDE unit, you can re‑roll Desperate Escape tests taken for it.
Haloscreed Battle Clade - Strategic Ploy
When:
Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
Target:
One ADEPTUS MECHANICUS INFANTRY unit (excluding KATAPHRON units) from your army that is within 9" of that enemy unit and not within Engagement Range of one or more enemy units.
Effect:
Your unit can make a Normal move of up to D6", or up to 6" instead if it is a HALO OVERRIDE unit.