Cohort Cybernetica - Battle Tactic
When:
Your Command phase.
Target:
One ADEPTUS MECHANICUS VEHICLE unit from your army.
Effect:
Until the start of your next Command phase, add 3" to the Move characteristic of models in your unit and add 1 to Advance and Charge rolls made for it.
Cohort Cybernetica - Battle Tactic
When:
Your Command phase.
Target:
One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army, and one objective marker.
Effect:
Until the start of your next Command phase, ranged weapons equipped by models in your unit have a Ballistic Skill characteristic of 3+ and the [IGNORES COVER] ability, but they can only target units within range of the selected objective marker.
Cohort Cybernetica - Epic Deed
When:
Your Command phase.
Target:
One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army that is below its Starting Strength.
Effect:
Until the start of your next Command phase, each time a model in your unit makes an attack, you can re-roll the Hit roll. If your unit is Below Half-strength, you can re-roll the Wound roll as well.
Cohort Cybernetica - Epic Deed
When:
Your Command phase.
Target:
One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army.
Effect:
Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back and you can ignore any or all modifiers to its characteristics and/or to any roll or test made for it (excluding modifiers to saving throws).
Cohort Cybernetica - Strategic Ploy
When:
Your Command phase.
Target:
One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army.
Effect:
Until the start of your next Command phase, the Conqueror Imperative and Protector Imperative are both active for your unit.
Cohort Cybernetica - Battle Tactic
When:
Your Command phase.
Target:
One LEGIO CYBERNETICA or ADEPTUS MECHANICUS VEHICLE unit from your army.
Effect:
Until the start of your next Command phase, models in your unit have the Feel No Pain 6+ ability, which is improved to Feel No Pain 5+ against mortal wounds.