If your Army Faction is IMPERIAL KNIGHTS, at the end of the Read Mission Objectives step, you must select one of the Oaths below to be active for your army. Models from your army with this ability gain the associated Oath ability, and you gain the associated Deed to complete.
If, at the start of any of your Command phases, your selected Oath’s Deed is completed, your army becomes Honoured for the rest of the battle and you gain 3CP (you can only gain CP in this way once per battle, and CP gained in this way are an exemption to the Core Rules that limit the maximum number of CP you can gain per battle round to 1).
■ Oath Ability: Each time this model is selected to shoot or fight, you can re-roll one Hit roll and you can re-roll one Wound roll. ■ Deed: This deed is completed if the enemy WARLORD is destroyed.
■ Oath Ability: Add 1" to this model’s Move characteristic and add 1 to Advance and Charge rolls made for this model. ■ Deed: This deed is completed if you control one or more objective markers in your opponent’s deployment zone.
Some QUESTORIS models have a Bondsman ability, tagged with the word ‘Bondsman’. In your Command phase, one or more models from your army with a Bondsman ability can use that ability. For each one that does, select one friendly ARMIGER model within 12" of that model (you cannot select an ARMIGER model that is already being affected by a Bondsman ability). Until the start of your next Command phase, the ARMIGER you selected is affected by that Bondsman ability.
Each time a model with this ability makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so:
■ It can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them. ■ It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a 1, that model is Battle-shocked.
If every model in your army has the IMPERIUM keyword, you can include either 1 TITANIC IMPERIAL KNIGHTS model or up to 3 ARMIGER models in your army, even if they do not have the Faction keyword you selected in the Select Army Faction step. None of these models can be your WARLORD, and they cannot be given Enhancements.