Change to:
‘If your Army Faction is ADEPTUS ASTARTES, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can re-roll the Hit roll. ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the BLACK TEMPLARS, BLOOD ANGELS, DARK ANGELS, DEATHWATCH or SPACE WOLVES keywords, add 1 to the Wound roll as well.’
Change to:
‘ADEPTUS ASTARTES model only. While the bearer is leading a unit, ranged weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability. In addition, while the bearer’s unit is under the effects of the Devastator Doctrine, you can re-roll Advance rolls made for that unit.’
Delete ’Aura’ from this Enhancement and change to: ’TECHMARINE model only. In your Command phase, select one ADEPTUS ASTARTES VEHICLE model within 6" of the bearer. Until the start of your next Command phase, weapons equipped by that VEHICLE model have the [LETHAL HITS] ability.’
Delete ’Aura’ from this Enhancement and change to: ‘ADEPTUS ASTARTES model only. In your Command phase, select one ADEPTUS ASTARTES VEHICLE model within 6" of the bearer. Until the start of your next Command phase, that VEHICLE is eligible to shoot even if it Fell Back or Advanced this turn.’
Change to ‘2CP’.
Change to: ‘TARGET: One ADEPTUS ASTARTES INFANTRY or ADEPTUS ASTARTES MOUNTED unit from your army that is within 9" of that enemy unit.
Change the master-crafted heavy bolt rifle profile to:
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in TERMINATOR ASSAULT SQUAD and TERMINATOR SQUAD units from your army have an Objective Control characteristic of 2 while they are not Battle-shocked.’
Change bullet points to: ‘■ 1 Desolation Sergeant ■ 4 Desolation Marines’
Change the heavy bolt rifle and heavy bolter profiles to:
Change to: ‘This model has a transport capacity of 7 TACTICUS or PHOBOS INFANTRY models. It cannot transport JUMP PACK models.’
Change the pyreblaster profile to:
Change to:
‘Meteoric Descent: In your Movement phase, when this unit is set up on the battlefield using the Deep Strike ability, it can perform a meteoric descent. If it does, this unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units, but until the end of the turn, it is not eligible to declare a charge.’
Change to:
‘Incendiary Terror: In your Shooting phase, after this unit has shot, you can select one enemy INFANTRY unit hit by one or more of those attacks made with a pyreblaster. That enemy unit must take a Battle-shock test, subtracting 1 from that test.’
Add new ability:
‘Target Elimination: Each time this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, add 2 to the Attacks characteristic of bolt rifles equipped by models in this unit and you can only select one enemy unit as the target of all of this unit’s attacks.’
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in HEAVY INTERCESSOR SQUAD units from your army have an Objective Control characteristic of 3 while they are not Battle-shocked.’
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in ASSAULT INTERCESSORS WITH JUMP PACKS units from your army have an Objective Control characteristic of 2 while they are not Battle-shocked.’
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in OUTRIDER SQUAD units from your army have an Objective Control characteristic of 3 while they are not Battle-shocked.’
Change to:
‘Strategic Dispersal: In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, that unit is not eligible to declare a charge.’
Delete the Turbo-boost ability and add the following new ability:
‘Thunderous Impact: Each time a model in this unit makes a melee attack, if this unit made a Charge move this turn, improve the Strength and Damage characteristics of that attack by 1.’
Master Tactician ability - Change to: ‘Master Tactician: At the start of your Command phase, if this unit’s Marneus Calgar model is your WARLORD and is on the battlefield, you gain 1CP.’
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in STERNGUARD VETERAN SQUAD units from your army have an Objective Control characteristic of 2 while they are not Battle-shocked.’
Change to:
‘ANNIHILATOR: Each time a ranged attack made by this model is allocated to a MONSTER or VEHICLE model, you can re‐roll the Damage roll.’
Change to:
‘Fearsome Assault: At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.’
Change to:
‘Terror Troops: While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.’
Change to: ‘This model has a transport capacity of 14 ADEPTUS ASTARTES INFANTRY models. Each JUMP PACK, WULFEN, GRAVIS or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models.’
Change to:
‘This model has a transport capacity of 7 ADEPTUS ASTARTES INFANTRY models. Each JUMP PACK, WULFEN, GRAVIS or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models.’
Author of the Codex – Change to: ‘Author of the Codex: At the Start of your Command phase, select two Author of the Codex abilities. Until the start of your next Command phase, this model has those abilities.’
Supreme Strategist ability – Change to: ‘Supreme Strategist: Once per battle round, one unit from your army with this ability can use it when a friendly ADEPTUS ASTARTES unit within 12" of that model is targeted with a Stratagem. If it does, reduce the CP cost of that usage of that Stratagem by 1CP.’
Change to:
‘Sternguard Focus: Each time a model in this unit makes an attack that targets your Oath of Moment target, you can re-roll the Wound roll.’
Change to: ‘Master of the Fleet: During the Declare Battle Formations step, if your army includes this model, select one PHOBOS, GRAVIS or TACTICUS ADEPTUS ASTARTES INFANTRY unit from your army. That unit gains the Deep Strike ability.’
Change the Armour Penetration characteristic of the following profiles to ‘-1’:
■ Combat knife (Captain in Phobos Armour, Lieutenant in Reiver Armour, Reiver Squad, Scout Squad) ■ Paired combat blades (Incursor Squad, Lieutenant in Phobos Armour, Lieutenant with Combi-weapon)
Add new ‘Inspiring Commander’ section:
‘If you include this model in your army, until the end of the battle, non-CHARACTER models in INFERNUS SQUAD units from your army have an Objective Control characteristic of 2 while they are not Battle-shocked.’